Bend on Radius Point ( Modeling )

Tool summary :

Also see :

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   Step-by-step instructions :

The following instructions assume that you are using a 3-button mouse. You must do either step 1d (preselection) or step 3 (in-tool selection) to perform this operation.

1 . Before using this tool:

1a : Make sure that the material you want to bend is displayed in one of the three solid forms .

1b : Use one of the Surface tools to go to a material surface that is perpendicular to the neutral axis plane of symmetry in which you want the material bent (for example, a web view or flange view of a wide flange ). If you perform this operation in a view where the material is oriented horizontally across the screen, the bending will be up to the top of the screen or down to the bottom of the screen.

1c : Place construction lines so that there are INCL points for locating the radius point.

Select Items bindings (step 1d)

1d (optional) : In Select Items mode with an appropriate selection filter selected, left-click ( Select ) the one (1) material that you want to bend. Tip : To select a member main material, right-click ( Menu ) and choose " Select Other " on the context menu or first set the selection filter to ' Material '.

2 . Invoke Bend on Radius Point using any one (1) of the following methods:

Methods 1, 2 & 3 : Click the icon, or use a keyboard shortcut, or use the context menu. A Bend on Radius Pont icon can be added to your toolbar (classic) or ribbon (lightning). The icon, keyboard shortcut or context menu command can be found in the group named ' Model -- Material '. For lightning, Customize Interface is used to configure ribbons, keyboards, the context menu and modes.

Method 4 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Model > Material > Bend on Radius Point .

Method 5 : With Material Fit Mode mouse bindings active, hold down the Ctrl key and right-click ( Bend Radius ).

3 . Skip this step if you already selected a material in step 1d.

Select One Item bindings.

3a (if you didn't preselect) : Bend on Radius Point prompts you use Select One Item mouse bindings to left-click ( Select ) the one to-be-bent material. This prompting also occurs if more than one material or a member (rather than a submaterial) is selected.

4 . The material selected in step 1d or 3a is displayed in the User and Site Options > Modeling > " Primary selection color ." Locate- Pan -Return mouse bindings become active along with various Locate options. The status line prompts, "Locate bend radius location."

bindings

4a : Select the Locate icon that you want (if it's not selected already). Place the mouse pointer ( ) at a point away from the material in the direction toward which you want the neutral axis to be bent and perpendicular to the point on the neutral axis where you want the bend to begin, then left-click ( Locate ).

5 . The Angle dialog opens. On it is a single entry field:

Angle of bend: Any positive or negative (-) number of degrees measured from the neutral axis .

The vertex of this angle intersects an imaginary line through the radius point and perpendicular to the neutral axis.

A ' positive angle ' bends the material counterclockwise toward the radius point.

A ' negative angle ' bends the material clockwise toward the radius point.

Alternative 1 : Press the " OK " button at the bottom of the Angle dialog to apply the " Angle of bend " to the material being bent. Go to step 6.

Alternative 2 : Press the " Cancel " button to end the Bend on Radius Point operation and keep everything as it was before step 2. Do not continue.

6 . Yes - No mouse bindings become active, and the status line prompts, "Verify material bend" Your computer screen redraws to show the bend.

bindings

Alternative 1 : Left-click ( Yes ) to continue with this bend operation. Go to step 7.

Alternative 2 : Right-click ( No ) to end the Bend on Radius Point operation and keep everything as it was before step 2.

7 . The Change All Options window opens. On it is a " Warnings " list. Material change " Options " are active along with the Warnings if the 3D model contains other pieces of material with the same submaterial piecemark as the material you performed this operation on.

Alternative 1 : Press the " OK " button (at the bottom of the window) to regenerate the material as described in step 8.

Alternative 2 : Press the " Cancel " button to end the Bend on Radius Point operation and keep everything as it was before step 2. Do not continue.

8 . The material(s) are regenerated to include the new bend that you just defined. The member(s) and submaterial(s) that operation was applied to are marked for detailing. The mouse bindings that were active before you invoked Bend on Radius Point become active again.

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   To undo a Bend on Radius Point :

1 . Open the material's edit window (e.g. double-click the material, or hover the material and right-click ( Menu ) and choose " Edit Other " on the context menu ).

1a : Press the " OK " button at the bottom of the material edit window.

2 . A yes-no dialog box appears with the question, "Do you want to regenerate this material to clear user modified material operations?

2a : Press the " Yes " button.

3 . The Change All Options window opens. On it is a " Warnings " list and " Options ."

3a : Optionally select the " Options " you want, then press the " OK " button.

4 . The material is regenerated per the settings that are entered on its edit window. In other words, the bend disappears.

Note: If other pieces with the same submaterial piecemark exist in the 3D model and you selected the appropriate " Options ," then these other materials are also be regenerated as specified on the edit window.

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